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New PostErstellt: 15.01.10, 12:03     Betreff: Re: New Adventures of Lara Croft (german/english)

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Automatic Translation by Google!

1. New Home:

In the first floor go to the swimming-pool. In the scaffolding one can work the way along to the other side. There the lever pull >>> rope. There with the lever to the scaffolding jump up, stick to the edge and come up. Then to the laser visor go = Savegame 0.

Remark: one can also swing with the rope to the laser, however, this is difficult a little bit because one must use the "turbo-swing".

With the rope to Secret 1 = Golden Scull swing. In the first floor is outdoors in the balcony a lever which opens the big gate in the court. In a court one can climb in a column, jump off on the other column and further jump to the roof. Then further jump to Secret 2 >>> a door opens. There go on and the lever pull >>> the garage opens. With the motorcycle the box shoot and the revolver take. With the revolver of lasers one can do outdoors on two balconies in each case two (a total of four) small targets shoot, then go on on the street, and shortly before the end on the right in the room. In the next room pull the lever, and on street go on...

2. Gold Pyramid:

Go to the pyramid, then climb on the right up and at the end the leading cerium to completely on top up. In the shaft jump, up climb and hand of Orion get. Then in the entrance jump which get vase shoot and Cartouche Piece 2.

Again back at the beginning go, and in the left way down. In the pole climb, in the niche jump off, to the lever jump, and pull the lever. Then to Cartouche Piece 1 dive. Now in the corridor dive, and get Eye Piece 1.

Again back at the beginning, and the right way go up. Hand of Orion use, go on which combine two Cartouche Piece and insert. Then go to the new way, all vases shoot, and Shotgun and hand of Sirius take. Back go and hand of Sirius use. Further go and on top Eye Piece 2 get.

Now back at the beginning, in the left way down, with the water go on, the corridor up, and in the hall on the right in the corridor go up. The lever pull, then further go up, in the pole climb which combine two Eye Piece and insert. Out go, on the left the stair down, and go to the next way...

3. Star Gate (Savegame 5 = level beginning)

Always to the right go on, till the hall. All vases shoot then take wooden torch, light, go on, and light two candlesticks at the grid. Then go back, further down, and light one wall torch. At the end two wall torches light, on the left go down, and get Timeless sand. Back go, and to the left way. At the end light the wall torch, and back go, to the grid with two candlesticks. In the hole reach, again go back to the last wall torch, and get Eye Piece 1.

Back, go to other corridor, and Eye Piece 2 get. Both Eye Piece combine and insert, then climb before the open gate on the right in the corridor, and pull the lever. Back go, and insert Timeless sand in the statue. Then on the left or on the right go up, climb behind in the ladder, and on the bottom left in the corridor get guardian Key. Climb on other side up which Key use, go on, and the lever move. Then again go back, and by the big ring (star Gate)...

4. Izis and Cleopatra:

Further go to the hall, and on the left go up. Pull the chain >waters in the hall. In the next hall dive which open underwater door with the hand, and in dive. The box shoot out, and Music Scroll and the crowbar take. Then back in the first hall dive, and the Jumpswitch in the niche pull > bridge. The door on break, and quarry out Black Beetle 1.

Now go up the other way, and pull the chain. Go to the next hall, and a floor go down. Two Black Beetle get, then climb in pole up, jump off, and pull two Jumpswitch. Now Pharos Knot get, and in the crawlspace Black Beetle 4 get. Then completely down up to the ground of the hall go there open floor hatch, and get the laser. Now from the floor with the pole lower on the block, and in that covers in the entrance work the way along. The revolver take, then 4 Black Beetle in the pyramid insert, and take the Mechanical Scarab.

In the first hall about the blue bridge go, in the corner pull the Jumpswitch (here one more door is closed to which we come later), and go to the hall. Go on the left to the entrance, in the hole reach, and in the next room the Music Scroll insert. In the next room shoot out the box, and Winding Key take. Back go, and in the wide corridor combine the Scarab with the Winding Key, and on the marked tile use. Further go, and pull the chain. Again go back, and use the Scarab in the narrow corridor. According to the Horsemens get, then in the hall go up the corridor. In the chain pull, and about the yellow bridge go to the next room. Below in two holes reach, then reach behind in the hole, then jump at the middle, and jump to the Hathor Effigy.

Go back to the hall with the fountains, and with the revolver + lasers the box shoot out which one sees on top. Now one can dive in corridor, and carefully behind on the right go ashore =Savegame 1. Ornate Handle from the coffin get, and get the Shotgun from the box. Again back in the hall dive, to the entrance of the hall go which go up round stair, and on the left go to the new entrance, up in the first floor. Behind Ornate Handle and Hathor Effigy combine, and insert, go on, and insert Horsemens Gem. Shoot the monster = Savegame 2, pull the chain , go on, and behind Pharos Knot insert...

End






____________________
Alle Lösungen - all walkthroughs: http://www.laraweb.de/phpBB2/forum/index.php?thread/72-komplett-lösungen-für-user-level/


[editiert: 17.01.10, 11:00 von laraweb]
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