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New PostErstellt: 07.07.10, 19:28     Betreff: Re: CS - Rescue the Princess (german/english)

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Important information for english users to download savegames: There are two links: "anzeigen" and "speichern". "anzeigen" means "show" which is only useful for pictures or text, and "speichern" means "download" or "save". You don't have to be a member or register.

"Dateianlagen" means "attachment".

Automatic Translation by Google!

Instructions: one must download first the general package, and unrar, for example, with IZarc: http://www.izarc.org/ and then the desired level load, unrar, and copy the files in the suitable folders of the general package, thus the files in the main folder to the main folder of the general package, and the files in the folder Data to the folder Data of the general package. Then start tomb4.exe. The Savegames are in the main folder.

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Secret 1/5: jump on the rocks to the shaft, see picture number 1 below.

On the right onto the box go, and get Roof Door Key. This in the house use, and from the block with a curved running jump to the house roof, and up climb. Savegame 0 To the right on the rock jump, and get Ocular part 2. Then in the house down and Canalisation Key take, besides kneel, then shoot box, and down go to the canal.

On the right by the automatic door dive, the lever pull, and on top again go out. Then one can pull on the right in the canal the underwater lever. Then at the automatic door further dive, go to the right, pull the lever, further dive in the new entrance and open door with the hand, the lever pull, and Secret 2/5 get, the Uzi. Again go out at the beginning of the level, and on the new board move up to the hut. The crowbar take, and again go down to the canal. Break open on the right the door, the lever pull, back, and in the new entrance further. The Canal Key use, back, on the left in the pool pull the underwater lever, and dive in the next hall. Then go further to the church.

Pull behind on the left the Jumpswitch which opens the church door. Then push the knight on the gray surface near the harp, get next door a wooden torch, and light in the house at the level beginning.
Then in the church four big ones and a small candlestick light. Now hang on the new block to the edge, and jump up to the cross. On the other side jump to the beam, further swing, and over jump. Further go, and about the other beam on the other cross swing. To the Jumpswitch jump which activates the ropes. Now again up to the back jump, and carry the block with the lever upwards. Then about the ropes to the Silver Key swing. Savegame 1. There on a slant on the wall run down.

Outdoors at the church use the Silver Key, to the statue jump, and in the garden to the Ocular part 1. Now in the church again to the back jump up and combine Oculars, and on the pedestal use. Then go to the new entrance.

Secret 3/5: before going down, jump on the corners to the niche, see picture number 2 below.

To the right part of the pole jump, and further swing. Then further jump and climb, to Lara is on top on the big floating island. Savegame 2. The guards shoot, and take the crossbow. In the river Secret 4/5 get, and go to the gray surface on the edge. Hang on the edge of the island, to the wall gap lower, to the left work the way along, and lower one more gap. In the cave pull up, and press the switch.
Back to the first gap, and in the cave behind to Secret 5/5 creep. Then again up, the horseman shoot, and take his bar. Savegame 3. Now again down to the second gap, further to the third gap, and in the cave pull the lever. Then go back in the first cave and Crystal get, and again up, and use Crystal with bar on the pedestal.

Over two ropes balance, and with a curved running jump to the pole, and further swing. Savegame 4. To the block jump, up on the roof, and further up to the castle.

On the left at the edge further to the Castle gate Key work the way along, back, go in, and get from the box the Shotgun. Further go, and get to the right Can and cup, then jump on the top left to the invisible wall gap in the column, around the corners work the way along, and save game! To the Time-Jumpswitch jump, and sprint in the hole. Further dive, and on the left go ashore. Savegame 5. The lever pull, up jump, and go down in the next room. The Time-Jumpswitch pull, at the landing do immediately a role, and run in the hole. Then Can and Dish combine, and use at the brown statue...

END


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Alle Lösungen - all walkthroughs: http://www.laraweb.de/phpBB2/forum/index.php?thread/72-komplett-lösungen-für-user-level/


[editiert: 20.07.10, 17:24 von laraweb]
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