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New PostErstellt: 12.07.10, 21:00     Betreff: Re: Tomb Raider - The Mystery (german/english)

Wilder Engel
.
Important information for english users to download savegames: There are two links: "anzeigen" and "speichern". "anzeigen" means "show" which is only useful for pictures or text, and "speichern" means "download" or "save". You don't have to be a member or register.

"Dateianlagen" means "attachment".

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Automatic Translation by Google!

Attention: my Savegames have been done with new "fixed" version, and do not function with the old version! One must download the new version, see above! And if one has got the 3 stones in another order, one should look what one still lacks.

1. The crash site:

Under the helicopter creep through, go up, to the stone ball, and these push down, this is difficult a little bit, thus more often try, for example, also a step before the ball! Then go down, and the guns take. Savegame 0. Then again go up and shoot box, the fence shoot, and further go.

Importantly: the guns have only little ammunition! Thus one must be sparing! The bright flowers are small Medipacks!

In the crawlspace down, and now one must jump thus on the next slant that one can jump to an edge, grab, and further work the way along, until one can pull himself up. This is very difficult because it is absolutely dark, and there are many sloping and edges. I cannot describe it, unfortunately, differently. In any case, Secret 1/6 lies somewhere further behind, a Snake statue, and one comes to a slant where one can slide down in the lake, there the camera changes. Savegame 1.

In the corridor to Secret 2/6 dive, and again back, then the lever on the block pull. About the blocks and the ladder climb up, to the big cave entrance. Further go, to the left jump, and go to the dark cave. Further in the cave with the movable surfaces. On the first surface jump, jump to the side to the right on the surface, and further to the safe surface. Then on the left further jump to the exit. About the niches further jump, and Old Dagger take. Then again jump back on the safe surface in the middle. With run jump thus on the corner of the surface that one comes with a lateral jump on the surface in the middle, and out jump. Savegame 2. In the dark cave on the left to the Jumpswitch jump. Then back to the big cave entrance go.

Go on the left to the new entrance, and dive in the water through the knife. The sculling Key take, and again up. Then further, on the right the wall shoot, and go to the lava hall. On the left about the poles further jump, to the first pole one must jump with hold action key. Lara so turn that she looks to the next pole, and jump. At the end one must push the block on the dark surface. Then jump back, and about the poles on the right side jump. The block on the dark surface push, jump back, and about the pole in the corner in the new entrance. Then about the poles down in the hall jump, and get the Stone of Fire. Now again back to the lake go.

In the lake jump, dive down in the shaft, and immediately dive in the first part in the narrow gap. In the cave pull the ceiling lever, and go ashore. Further to the small lake, in the corridor dive, the ceiling lever pull, go ashore and further. The lever pull, back to the small lake, about the corners again up jump to the ladder, back in the cave, and to the big lake. Again in the shaft dive, in the new corridor, go ashore, and get Snake Gem.

Tip: here one must use at the end 3 Stones!

Again back to the lake, go up in the big cave entrance, and use Snake Gem at the door. Shoot on the right the grid, and Secret 3/6 get, then jump further, and about the pit. Savegame 3. The time lever pull, jump fast to the Jumpswitch, and use the sculling Key, then further. Savegame 4.

Now push the rear cage on a marked surface on the edge, below pull the lever, the other cage get, over again pull the lever, then creep in the corridor to the pit, jump press, and creep under the second knife through. The cage on the side push, go on, along the ball, and behind get on the left in the corner Secret 4/6. Then further, at the thorn pit on the right to the wall gap jump, to the ladder work the way along, go further, and pull the lever. Now back, and in the next hall dive.

Further go, outside, and push the first platform so that one can jump to the left on the block, and further to the balcony. Pull there the lever, then push the other platform so that one can jump to the rear balcony. The lever pull, go back to the other balcony, pull the lever, and below go to the sting corridor.

Tip: it is not so difficult as it looks! One may not run in one piece through the corridor! The thorns come always alternately. One must start on the first surface, and wait, until the second surface is safe, and then there go, then wait, until the next surface is safe, et cetera, until one is at the end. Best of all one saves the game on every surface on a new storage space! Savegame 5.

The Stone of Earth take. Then to the ladder down climb, on the slant lower, grab, come up, and with role jump off. One comes here again back to the lake, perhaps, one must push again a ball, like at the beginning, thus a step before it.

Again up climb to the big cave entrance, now jump, however, on the left further, to the edge with the waterfall, further work the way along, to the door jump over, then below jump over, and in the corridor pull the lever. Again up to the door, and in go. At three levers pull the left one and the right one, and further to the lake. On the right behind the ladder up climb, jump on the left about the projection to Secret 5/6. Then again up, and on the right to the entrance jump. The time lever pull, by the door sprint, in the corridor go down, and creep under the knife through. Further to the lever, then again back to the lake, the ladder up, and to the gap in the middle column lower. Around the corners work the way along and Jumpswitch pull, and inside use the Old Dagger. Back, and in the cave in the hidden shaft down climb, and jump off in the entrance.

Further to the big cave, about the sloping down on the board, and with two ropes to the left on the board swing.
Down to the ground, the lever pull, and jump to the board with the Medipack. There to the hidden niche with Secret 6/6 jump. Then again up to the rope, to the left on the slant swing, and jump off to the block in the corner. Then on the right on the beam, further to the lever, back, and in the new entrance go on.

The corridor sprint down, the lever in the window pull, and go up. In the corridor dive, and immediately dive to the left in the hall. On top take a breath, then dive in the corner in the corridor, the lever pull, back, take a breath, and dive in the new corridor. On top go ashore, and go to the sting hall. On the right in the corner pull the Jumpswitch, and then one must jump of the block to the left or on the right.

Trick: to the corner go, hop back, then once right away jump up (jump without direction), then run, and jump! It means, that you jump up without direction, before you make the running jump.

In the ladder climb, and to the Jumpswitch. Savegame 6. The Stone of Air get, jump back, and work the way along in the edge to the exit. In the lake in the known shaft dive, further in the cave and three stones use, and again out. Up to the big cave entrance, and on the left in the corridor further go to the new entrance.


On the right about the elevator run, and fast further jump to the board. Over to the other board jump, and work the way along in the ceiling to the lever. Then shoot the ghost. Savegame 7. Over the pit jump, and fast jump down in the water. In the lake one can go ashore on the left in front, up jump to the edge, to the right work the way along, and come up. To the other side of the waterfall jump, down on the block, to the ladder, and up. Go to the room, and behind on the rock jump, and further go...

END


____________________
Alle Lösungen - all walkthroughs: http://www.laraweb.de/phpBB2/forum/index.php?thread/72-komplett-lösungen-für-user-level/


[editiert: 15.07.10, 18:42 von laraweb]
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